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Sunday, December 23, 2012

#CFV - TD04 Support Overview

With the new Oracle Think Tank trial deck just around the corner (about time, Bushiroad!), let's look at the type of support the exclusive cards from the trial deck can offer to the already good Oracle Think Tank meta builds.

Goddess of Flower Divination, Sakuya
CONT (V): During your turn, if the number of cards in your hand is four or more, this unit gets +4000 Power.
AUTO :  When this unit is placed on the vanguard circle, return all of your «Oracle Think Tank» rear-guards to your hand.

Let's first start by looking at the main star of this brand new trial deck : Goddess of Flower Divination, Sakuya. Like CEO Amaterasu, she has the ability to gain +4000 power when your hand contains four or more cards. Since this kind of effect is pretty much considered unconditional (especially in Oracle Think Tank), she is considered as a really good vanguard since she can easily reach the stage 2 magic numbers with a 6k or 7k booster behind her. Her second ability is what differentiates her from CEO Amaterasu, but at the same time makes her resemble to another unit in Bermuda Triangle called Bermuda Princess, Lena. Once she is played on the vanguard circle, she can bounce back every Oracle Think Tank rear-guards on the field for free. Although the clan is not really focused on getting advantage off bounce effects, some units in the clan can still benefit from that effect. Units such as Dark Cat, Circle Magus and Emerald Witch, Lala can get direct benefits from the bounce as playing them back on the field can trigger their own effect a second time. Once Sakuya is released in English, she will be tremendously useful to the Scarlet Witch, CoCo/Soulless variant Oracle Think Tank build. Thanks to her all-in-one bounce effect, Sakuya will be able to bounce back Little Witch, Lulu in our hand giving us an extra 10k shield and freeing a rear-guard space while still offering the ability to hit hard. With that kind of attribute, Sakuya will become the best back-up vanguard for CoCo after getting her pluses off her re-rides. It is also important to note that Sakuya offers a new approach to Oracle Think Tank's early game pressure game. Indeed, because of her bounce effect, Oracle Think Tank players can now play their triggers or any other cards in their hand early on without worrying about not getting them back or clogging the field. That's a great new strategy to give to the clan and especially to an already aggressive deck like CoCo's.

Meteorbreak Wizard
AUTO (V/R):  [Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets +3000 Power until end of that battle.

Look how badass this guys looks. You know you mean business when you have a cape and the full moon as your card's background. Anyways, Meteorbreak Wizard is the second exclusive trial deck unit for Oracle Think Tank. Similar to Knight of Conviction, Bors in Royal Paladin and many other units in other clans, Meteorbreak Wizard gains a 3000 power boost if we decide to use it's counter blast (1) during his attack. Although he may seem like he's nothing too extraordinary, for Oracle Think Tanks, he can be quite a useful unit. Considering Oracle Think Tanks never really had a reliable 9k booster to support 12k attackers like Battle Sister, Souffle, they were always struggling to get to that 21k magic number mark with their rear-guards (Although, it doesn't really matter much since they have Silent Tom that acts as unblockable rear-guard most the time). Now with Meteorbreak Wizard and Oracle Guardian, Gemini supporting him, we'll be able to reach those numbers with ease giving us a little more fire power against opposing 11k vanguards. When this card comes out, I can see this unit be played as a tech in Amaterasu focused builds and maybe even Tsukuyomi builds. Unfortunately, I don't really see him work that well in CoCo because of how she needs and uses her counter blasts. 

Dark Cat
AUTO :  When this unit is placed on the vanguard circle or the rear-guard circle, if you have a «Oracle Think Tank» vanguard, each player may draw a card.

Are you tired of mis-riding? Are you tired of not getting the pieces needed for Tsukuyomi or riding another vanguard other than Scarlet Witch, CoCo in Soulless Oracle Think Tank (I know I am!). Well, Dark Cat is there to prevent or at the very least decrease your chances of those kind of things happening. Like Prism on the Water, Myrtoa, Dark Cat enables both players to draw a card when it is played on the field. Now, while it may seem kinda tricky to use since it does give a +1 to your opponent also, we have to take into account that, depending on who we're playing against, it helps us more than it helps the opponent to set up (unless they also play a ride chain or are looking for specific units to get the most out of their builds). And even if, on paper, it is a +1 to your opponent, because of Dark Cat's 7000 power, it will most likely be boosting a unit to a good enough number to make them drop an extra card from their hand to make it a break even anyway. At the end of the day though, it really only comes to a matter of preference. Some people don't like those kind of cards just because of the idea of them helping the opponent to set up, while others simply love that card and put it more than it is actually needed (I'm looking at you japanese players!). This unit will be played in pretty much any Oracle Think Tank builds, again, depending on the player's preference for this card.

All right, so that's it for the useful support in the new Trial deck coming soon next month. There are other new and exclusive trial deck units I did not mention in this post such as Sword Dancer Angel and Battle Sister, Maple but that's only because they are not really worth mentioning and they won't really affect the meta. Finally, on the plus side, with the trial deck coming out we get a new Lozenge Magus and Weather Girl Milk artwork! Rejoice!

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